Strategies for testing client-server interactions in mobile applications
MobileDeLi '13 Proceedings of the 2013 ACM workshop on
Mobile development lifecycle, ACM, Indianapolis, Indiana, pp. 19-20
Modern smartphone ecosystems have their unique set of constraints which makes
testing the contract between client and servers hard. In this paper we will
describe the Google+ team's approaches to solving this problem. We will describe
our testing philosophy followed by a couple of frameworks and test design patterns
that we have found to be really useful in a client-server testing context.