Designing for children's mobile storytelling
Abstract
Mobile technologies offer novel opportunities for children to express themselves in-context, seamlessly, without
disrupting the flow of their formal learning activities or informal play. Most contemporary mobile devices
are equipped with multimedia support that can be used to create multimodal stories that represent the rich
life narratives children experience, imagine, and want to share. The authors investigated these issues over
a 9-month series of participatory design sessions in the Human Computer Interaction Lab (HCIL) at the
University of Maryland. In this article, the authors describe their work with children in designing mobile tools
for story creation and collaboration. Throughout this work, they asked the following questions: What stories
do children want to tell, and how do they want to convey them in a mobile context? The findings suggest the
need for mobile technology-based applications that support children’s unique storytelling habits, particularly
interruptability and multimodality.
disrupting the flow of their formal learning activities or informal play. Most contemporary mobile devices
are equipped with multimedia support that can be used to create multimodal stories that represent the rich
life narratives children experience, imagine, and want to share. The authors investigated these issues over
a 9-month series of participatory design sessions in the Human Computer Interaction Lab (HCIL) at the
University of Maryland. In this article, the authors describe their work with children in designing mobile tools
for story creation and collaboration. Throughout this work, they asked the following questions: What stories
do children want to tell, and how do they want to convey them in a mobile context? The findings suggest the
need for mobile technology-based applications that support children’s unique storytelling habits, particularly
interruptability and multimodality.