Publication Data
Social telepresence bakeoff: Skype group video calling, Google+ Hangouts, and Microsoft Avatar Kinect
Abstract: This panel compares across recently released products that
enable groups of people to socialize online using rich media (video, avatars). Each
tool takes a different approach toward online socializing. The panelists will compare
and contrast the design features and rationale of each system, review what has been
learned from studying their usage so far, and elicit stories of how people in the
audience have been using these tools. This discussion will help us learn how these
tools are being used and identify design implications for future work in developing new
ways to support socializing.
