I design and develop interactions and technologies that embrace digital and physical
experiences. I am interested in tools, techniques and devices that enable new
interaction concepts for the augmentation and empowerment of the human senses. My
research projects are from exciting times and inspiring collaborations at different
research labs and institutions, including MIT Media Lab, Columbia University,
University of California, KTH (Royal Institute of Technology), and Microsoft
Research. At Google x, I conduct applied research and development of novel and exotic
input and output mechanisms for wearables, and explore associated interaction
techniques. My goal is to expand expressiveness while avoiding interference with
user's experience of the physical reality. Research projects:
olwal.com
Google Publications
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SpecTrans: Versatile Material Classification for
Interaction with Textureless, Specular and Transparent Surfaces
Munehiko Sato, Shigeo Yoshida, Alex Olwal,
Boxin Shi, Atsushi Hiyama, Tomohiro Tanikawa, Michitaka Hirose, Ramesh Raskar
SIGCHI Conference on Human Factors in Computing Systems, ACM (2015), pp.
2191-2200
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Physical Telepresence: Shape Capture and Display
for Embodied, Computer-mediated Remote Collaboration
Daniel Leithinger, Sean Follmer, Alex Olwal,
Hiroshi Ishii
ACM Symposium on User Interface Software and Technology, ACM (2014), pp. 461-470
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T(ether): Spatially-Aware Handhelds, Gestures and
Proprioception for Multi-User 3D Modeling and Animation
Dávid Lakatos, Matthew Blackshaw, Alex Olwal,
Zachary Barryte, Ken Perlin, Hiroshi Ishii
ACM Symposium on Spatial User Interaction, ACM (2014), pp. 90-93